No official plot yet, but the game's story revolves around "Mortician Rebecca Owens, who thinks her first night on the job will be embalming a surplus of corpses, though she soon learns a sinister presence resides at River Fields Mortuary. As the dead awaken and malevolent spirits bind themselves to her, Rebecca has to learn how to combat demons (including the figurative demons of her past), in order to survive the night."
Adapted and directed by Jeremiah Kipp (Slapface), who was quoted saying: "There’s a quiet, unnerving intensity to The Mortuary Assistant that creeps into the player, creating a sense that something terrible could happen at any moment. Writing the adaptation, I wanted to celebrate all of the game that terrified me as well as create a companion piece to it — honoring the dense creepy world developer Brian Clarke (DarkStone Digital) made and translating it into the visual storytelling and character driven horror of narrative filmmaking." Adding... "I want to retain the minimalist setting in and around the mortuary, the fascination with the process of embalming, and the nerve shredding terror of the gameplay. Rebecca Owens is a fascinating character, vulnerable because of a traumatic past and committed in her self-reliance. It has been a truly crazy ride living in Brian’s twisted world, and that’s the experience we want to give the viewer."
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